Lately I've been working on some new features of Gandanur. They are the automatic kicking of inactive players (afk kick), and the kicking of players with a high ping. These features have just been finished and will now be tested.
So the next release will include those two new features. It will also provide a separate download that doesn't include the sv_cdkeycheck command. You can use this version of Gandanur on game servers that currently don't allow you to run Gandanur because of the existence of sv_cdkeycheck.
There will also be some bugfixes and tweaks with regard to performance. In particular the server will never lag when a new player joins. This was caused by the alias module when it's updating the information of the player that is joining. Minor improvements have also been made to assure pings stay stable so Gandanur won't affect the performance of the server.
On a more unrelated note, an interesting post was made on the Modacity forums. Apparently the Principal Engine Program of Halo at Microsoft wants to know what the community is doing with the Halo PC engine. I've made a post about Gandanur in case you're interested.