Monday 1 April 2013

Gandanur 13.3.0 & HaloRank

Today marks the release of Gandanur 13.3.0 (see downloads page). The main addition to this version is the updated integration with HaloRank, and it's also not a coincidence that today HaloRank has opened its doors. When playing on a Gandanur enabled server you can now let HaloRank track all your games, matches, stats, etc.

Additionally I want to remind you of the sv_blockicmp command. I highly recommend you include the command "sv_blockicmp true" in your init.txt. This solves the problem where, on some servers, players randomly disconnect from the server.

And as you're aware, development for Gandanur happens on a random basis. Behind the scenes a scripting backend is slowly being made, but unfortunately it isn't ready for release yet.

5 comments:

  1. You sure this isn't some april fools joke? Just kidding. It's been too long though... We server hosters mostly moved to Phasor with the exception of Clubgi

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    1. You should work with Oxide in combining the great capabilities of Gandanur and Phasor together

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  2. Actually, there are many things about Phasor that I don't much appreciate; not a knock against it, just that it isn't for me.

    I, for one, am exceedingly grateful that a more straight forward option in Gandanur is available. It was working fine for me and, so, any updates are a bonus.

    Thanks, again, Omega.

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  3. I recently tried out Phasor after using Gandanur for the last year or so. I honestly didn't like it. Phasor offered a lot of things for say, a Zombies gametype or "cheating" ingame, but I didn't want/need these functions. The welcome messages are nice, but I'll wait for Gandanur to get scripting instead. Gandanur is just a much cleaner, intuitive program.

    Keep up the good work Goemitar!

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